
- #True friends toontown rewritten update#
- #True friends toontown rewritten code#
- #True friends toontown rewritten Offline#
The Toontorial should now be more stable, and the position of the first Flunky battle is now true to the original game. Firework shows should now be more stable! For all features in which this has been done, major stability improvements await.
#True friends toontown rewritten code#
However, now that most Disney server code is public, we have decided to swap out our custom work for the original.
#True friends toontown rewritten Offline#
Before this update, Toontown Offline ran on a considerable chunk of our own custom server code. This leak contains a bunch of scrapped artifacts and original source code from Toontown Online.
This past September, another major Toontown leak known as Anesidora was published. Improved the animation when going through tunnels in Beta Playgrounds. Improved the animation for hopping on the Trolley in Beta Playgrounds. The Trolleys in Beta Playgrounds will now only bring you to a collection of five different trolley games. The jumping mechanics will act as they did in Toontown Beta whenever you reside in a Beta Playground. The Shticker Book and Friends List icons will change whenever you reside in a Beta Playground. #True friends toontown rewritten update#
In a future update to Toontown Offline, we will also be adding the streets that connect each of the Beta Playgrounds. Each area is now nearly identical to how it appeared in Beta Toontown Online. As such, we have decided to swap out our fan-recreations of these playgrounds with the originals.
All of the Beta Playgrounds have been updated once more! With the recent discovery of Toontown assets from 2001, the Toontown community now has access to most of the original assets used in the Beta version of the game. Fixed a District reset related to tailors. Corrected the capitalization of some SpeedChat phrases. This should prevent issues with particularly large-headed toons in elevators from blocking the timer. While inside an elevator, the elevator's timer will appear above anything else. Just because it's a snowstorm, that doesn't mean it has to be so drab! Brightened the world slightly for the Winter Holiday. Using the new "Show As Offline" setting, you can now prevent yourself from being shown as Online to your in-game friends until you've whispered to them. Lowered the requirements of extremely long Cog Building ToonTasks in the final section of Donald's Dreamland. Adjusted the balance of various Sellbot Resistance Rank ToonTasks. ToonTasks have received various spelling and grammar adjustments. Fixed some inconsistencies between dialogue and the actual ToonTask objective. Fixed an issue where cosmetics could not be earned after obtaining the Sleuth Badge. The Rank 19 & Rank 20 Rank-Up Reward ToonTasks, previously unavailable due to a bug, can now be picked up by anyone who has reached these ranks. you'll be called "Trainee" during the Explorer Set). Sellbot Task Force dialogue will now refer to you by your highest-earned title, rather than the set you are currently working on (e.g. Various Boiler attacks have received visual improvements.
When you have obtained all the jokes in a Field Office minigame, the text will now turn green. Fixed a bug that prevented Lure gags from awarding experience if they were used on the same Cog in the same turn. Fixed an issue where some gags' accuracy was computed incorrectly. In the event that the server fails to find your Doodle in battle, Fluffy will join you instead. Fixed an issue where Doodles' nametags would not appear in battle. Snowballs can be used in Cog battles once again.